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dc.contributor.author |
Chee, Yam San |
fr |
dc.date.accessioned |
2016-06-30T18:27:10Z |
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dc.date.available |
2016-06-30T18:27:10Z |
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dc.date.issued |
2016 |
fr |
dc.identifier.isbn |
9789812875181 |
fr |
dc.identifier.isbn |
9812875182 |
fr |
dc.identifier.other |
cdcocn918983967 |
fr |
dc.identifier.uri |
https://eduq.info/xmlui/handle/11515/34574 |
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dc.identifier.uri |
http://ebsco-cdc.proxy.collecto.ca/login.aspx?direct=true&scope=site&db=nlebk&AN=1055018 |
fr |
dc.description |
Comprend des références bibliographiques et un index. |
fr |
dc.description.abstract |
The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning through the theoretical lens of performance, rooted in play and dialog, to unlock the power of digital games for 21st century learning. Drawing upon the author's research, three concrete exemplars of game-based learning curricula are described and discussed. The challenge of advancing game-based learning in education is addressed in the context of school reform. Finally, future prospects of and educational opportunities for game-based learning are articulated. |
fr |
dc.description.tableofcontents |
Introduction -- Games-to-teach or games-to-learn: What's the difference and why it matters -- Theory of game-based learning as performance -- Statecraft X: Learning governance by governing -- Legends of Alkhimia: Engaging in scientific inquiry by being a chemist -- Escape from Centauri 7: Reifying electromagnetic forces through simulation -- Game-based learning and the challenges of school reform -- Conclusion: Future prospects and educational opportunities. |
fr |
dc.format.extent |
1 ressource en ligne. |
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dc.format.medium |
Ressource électronique |
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dc.language.iso |
eng |
fr |
dc.publisher |
Springer, |
fr |
dc.relation.ispartof |
Gaming media and social effects |
fr |
dc.subject |
Jeu éducatif |
fr |
dc.subject |
Simulation sur ordinateur |
fr |
dc.subject |
Expérimentation assistée par ordinateur |
fr |
dc.subject |
Application pédagogique de l'ordinateur |
fr |
dc.title |
Games-to-teach or games-to-learn : unlocking the power of digital game-based learning through performance / |
fr |
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Afficher la notice simple