Physical Description:1 ressource en ligne (xxxi, 366 p.) : ill.
Note:Comprend un index Titre de l'écran-titre (visionné le 11 mai 2012)
Formatted Contents Note:Introduction : thinking in 3D / Randy Hinrichs -- A cybergogy of learning archetypes and learning domains : practical pedagogy for 3D immersive virtual worlds / Lesley Scopes -- Initial teacher training in a virtual world / John Woollard -- Faculty development for and in virtual worlds / Jennifer L.V. Sparrow, Samantha J. Blevins, Aimee M. Brenner -- Pre-service teachers' teaching practice in Second Life® / Donguk Cheong, Youngkyun Baek, Hoe Kyeung Kim -- A practical model and assignments for using virtual worlds in higher education / Dona Cady, Matthew Olson, Peter Shea, J.M. Grenier -- Instructional design frameworks for Second Life® virtual learning / Scott J. Warren, Jenny S. Wakefield -- Using the community of inquiry (CoI) model and Bloom's revised taxonomy to support 21st century teaching and learning in multi-user virtual environments / Melissa L. Burgess, Phil Ice -- Marinetta Ombro : a culture not a classroom / Owen Kelly -- Enhancing graduate courses through educational virtual tours / Irena Bojanova, Les Pang -- Using problem-based learning within 3D virtual worlds / Vanessa Parson, Simon Bignell -- Intercultural collaborative learning in virtual worlds / Béatrice S. Hasler -- Alice's adventures in programming narratives / Reneta D. Lansiquot, Candido Cabo -- Teaching higher education students with diverse learning outcomes in the virtual world of Second Life® / Sue Gregory.
Subject:Technologies de l'information et de la communication en enseignement; Groupe virtuel; Milieu scolaire; Internet
Host Item Entry:Cutting-edge technologies in higher education, v. 4